Orange Tree Golf Club

Scratch Game

Organization, Procedures and Rules

Revised: October 1, 2018

 

PURPOSE AND ORGANIZATION

 

PURPOSE:

 

The purpose of the Scratch Game is to provide for all Orange Tree Golf Club (OTGC) male members, Professional women and their guests, who wish to compete, in a competitive golf game without the use of handicap. This game is organized by the club members for their enjoyment and shall be governed by those members.

 

1.  ORGANIZATION:

A. The game is open to all OTGC male members and their invited guests. An invited guest must meet the criteria established by the OTGC. Only OTGC regular members shall have a vote in the game activities. A regular member is defined as an individual who plays in the game 25 or more times a year.

B. The regular members shall select a committee of five members to be responsible for the activities for each year. Normally, the selection of a new committee will be in January of each year. The committee shall have the authority to make changes to the format or rules for a one month period. After the one month test period, the committee must either put the changes up for a vote to the membership or terminate the test period and revert to the existing format or rule.

C. The committee shall have the right by majority vote to enforce disciplinary action against any game member.

 

2.  FREQUENCY

A. The game will be played on Wednesday, Friday and Saturday of each week at OTGC, unless announced otherwise. On Wednesday and Friday, play will begin at 1:00 pm as announced in the monthly activity calendar. On Saturday play will normally begin at 1:00 pm, except during the summer at a time determined by the committee.

B. Any eligible player may enter the game by notifying the pro shop of their intention to play that day. Notification must be 45 minutes prior to the beginning of play for the day. Failure to register 45 minutes prior to the beginning of play may be cause for ineligibility for that day. Team captains for the day’s game may allow a player to play if he was late in notifying the pro shop. However, the vote must be unanimous by the team captains. If the vote is not unanimous, then the team captains’ who are voting against must inform the player of his ineligibility for that day.

3.  REGISTRATION

A. Upon the completion of individual registration for the day’s play, the total number of registered players will determine the number of teams.

B. Selection of teams shall be done with a preference to foursomes. Fivesomes may be initiated in the interest of competitive balance when approved by a member of the committee.

 

4.  TEAM SELECTION

A. The team captains for the day’s play shall be determined by the lowest Picking Index of the day’s registered players. Any professional golfer playing in the game will pick last. A professional golfer is defined as a person who plays golf for his livelihood.

B.  Once the Captains with the lowest scoring averages are selected (regardless of tee designation), the amateur Captains shall be “re-ordered” so that the Captain with the lowest Birdie Index shall pick first and the rest of the amateurs will be ranked in ascending order of their Birdie Index with the highest Birdie Index picking last for the amateur players.  In case of a Birdie Index tie, the player with the lower scoring average will pick after the player with the higher one.  The Professional Captains will also be “re-ordered” by their Birdie Index in the same manner.  Once this “re-order” process is complete, the amateur player with the lowest Birdie Index shall have the first choice of selecting a registered player in the first round of “B” players.  The selection process shall continue down the list of captains.  Once each captain has selected a “B” player, the selection process returns to the top of the list of captains and the process of selection for the “B” players is repeated for the “C” players, i.e. down the list of captains.  Once the “B” and “C” players are selected, the captain who has picked last for the “B” and “C” players has the first pick of the remaining players.  The balance of the players shall be chosen by moving up the list captains.  (In the event the game has one or more fivesomes, the captains at the top of the picking list shall pick in descending order, i.e. down the list of captains.)C. Team captains are responsible for assisting a team captain who is unfamiliar with the players. The committee shall select the team if the team captain so wishes or the first player selected for the team may substitute for the team captain in making the remaining selections. If the committee is selecting, the player with the lowest handicap will perform the selection.

D. Team captains who are unavailable at the time for selection will fall into the same category as an unfamiliar captain.

E. The team captains have no authority to change the rules of play or format of team selection. There will be no pre-selected teams, except for a request by the OTGC owner.

F.  All guest playing in the game shall be “ranked” by the Scratch Game Committee based on the best available information, preferable the published GHIN handicap index.  Only the Scratch Game Committee can designate a “guest” player as a picking Captain.

 

5.  ENTRY FEES

A. The entry fee for each day’s play shall be as follows:

a. $5.00 each for the front and back nines

b. $10.00 each for the total eighteen

c. Team dots are earned and defined as follows:

1. One team dot for greenies on par three holes.

2. One team dot for the lowest team score under par on any hole; however, if a hole-in-one is scored, it shall count as 3 dots and if a double eagle is scored, it shall count as 5 dots. The number of team dots may vary from day to day and will result in different total entry fee each day. A team dot has a value of $1.00.

d. An optional $5.00 skin pot is available to each player. A skin is earned when only one player has the lowest score on any single hole that is below par. The skin values are: Birdie=1, Eagle=2, Hole-in-One=3, and a Double Eagle = 3 skins.

 

e. The total value of the skin pot will be divided by the number of skins and the money distributed accordingly.

B. Once a team has proceeded to the starting hole and before play begins, the team captain shall inform the players of any local rules determined by the OTGC pro shop due to existing conditions for the day, the tee’s that each player shall play, and whether the player wishes to participate in the optional skin pot. It is incumbent on the team captain to inform his players of any other competition among individual players and to obtain the players approval before starting play. Once play has begun no changes to a player’s status for the optional skin pot or other competition is permitted.

 

6.  ORDER OF PLAY

A. Upon completion of the team selection process the team captain is responsible to inform his teammates of the order of play.

B. Shotgun starts are preferred but must be approved by the pro shop. Teams are allowed to start on different holes if approved by the pro shop.

C. The starting holes shall be defined by the team captains with consideration to speed of play.

 

7.  TEE DETERMINATION:

The following guidelines will be used by the Scratch Game committee, however, the Committee may, by majority vote, determine a different tee placement for any player in the interest of skill level and competition.

A.      Professional Golfers:

1.      All Professional Golfers under the age of 50 shall play the Black Tees.

2.      All Professional Golfers age 50 and over shall play the Blue Tees.

3.      Male Club Professionals shall play either the Black tees or the Blue tees as determined by a majority vote of the Committee.

4.      All LPGA Professionals shall play the Blue tees.

5.      Female Club Professionals shall play either the Blue tees or the Green tees as determined by a majority vote of the Committee.

B.      New Players & Guest Players (Player becomes a “regular” player after 5 scores)

1.      Under the age of 40 with a GHIN Index of 7.5 or less should play the Blue Tees.

2.      Age 40 to 49 with a GHIN Index more than 7.5 should play the Green tees.

3.      Age 50 through 64 with a GHIN Index of 11.7 or should play the Green tees.

4.      Age 50 through 64 with a GHIN Index of 11.8 or more should play the White tees.

5.      Age 65 through 74 with a GHIN Index of 14.0 or less should play the White tees.

6.      Age 65 through 74 with a GHIN Index of 14.1 or more should play the Red tees.

7.      Age 75 plus should play the Red tees except with a GHIN of 1.0 or under then White tees.

C.  Amateurs: (Regular Players with 5 or more games played)

1. Players under the age of 50:

a. Players under 40 with a Scratch Game Picking Index (PI) under 80.0 should play Blue tees.

b. Players with a Scratch Game Picking Index over 80.0 may request to play Green tees.

c. Players age 40 to 49 with a Scratch Game Picking Index 85.0 and over and a Birdie Index less than 1.2 may request to play White tees by petitioning the Committee in writing.

2. Players age 50-64:

a. Players with a Scratch Game Picking Index under 83.0 should play Green tees.

b. Players with a Scratch Game Picking Index 83.0 and over and a Birdie Index under 1.2 may request to play from the White tees by petitioning the Committee in writing.

3. Players age 65-74:

a. Players with a Scratch Game Picking Index under 83.0 should play White tees.

b. Players with a Scratch Game Picking Index 83.0 and over and a Birdie Index under 1.2 may request to play from the Red tees by petitioning the Committee in writing.

4. Players age 75 to 79 should play from the red tees, however, must play from the White tees with a Picking Index of 72.0 or lower.

5. Players age 80 or over should play a combination of the Red and White tees. (Red tees on all par 3s & 5s – Orange tees for all par 4s.)

 

D.  Any player who has been;

a. injured and is being treated by a physician; or

b. who has undergone surgery;

can petition the Committee, in writing, for a temporary reassignment of his tee placement while he is being treated for this injury.  He must supply a letter from his doctor indicating the specific nature of the injury and the approximate duration of the treatment.  If this reassignment is granted he will move forward one tee box from his normal assigned tees and remain there until he is no longer being treated.

 

E.  Any player who has been moved forward more than twice will not move again until he falls into a new age category as outlined above.

 

F.  Any player over 60 who has been moved forward from the above guidelines will remain on the forward tees until he falls into a new age category.

 

G.  If any player is moved back a set of tees due to the above guidelines and they become a Captain due to their scoring average on a given day:

a. they must serve as Captain for that day;

b. their placement in the picking order shall be adjusted by plus 2 points for the next three games played, i.e., if their Picking Index is 77.1 they will pick as if their scoring average were 79.1.

H.  Except for age considerations or injury, as outlined above, the Committee will only access tee assignments on a quarterly basis, i.e., January 1st, April 1st, July 1st and October 1st of each year.

 

8.  GUESTS

 

All Guest playing in the Scratch Game shall be the “responsibility of the Scratch Game member bringing him into the game.  Each Guest shall have a verifiable handicap, GHIN or club handicap, as determined by a Committee Member or the Pro Shop Staff.  The presenting Scratch Game member shall also provide any additional information regarding the Guest player that might affect his play as a guest, i.e. recent injury, illness or irregular play.  All Guests of the game shall be placed in the picking pool for any Captain to select and may or may not play with the presenting member.  All “arrangements” to play with a Guest shall require unanimous approval of the Captains. 

 

Should the Guest not have a verifiable handicap the presenting Scratch Game member shall notify a Committee member of his “best guess” of the Guest’s playing ability and the Scratch Game member will NOT be eligible to play with his Guest even with Captains’ approval.

 

 

9.  SCORING

A. The scoring shall be the lowest score for each of two balls of each team by hole, except when there are more than two birdies, eagles, or hole-in-ones on any hole, in which case all these below par scores shall count for the team score on that hole. A single winner and/or ties for the first nine, second nine, and total eighteen shall be determined by the scores for each team. The ball counted for scoring must be holed out. During the summer months, the scratch committee has the authority to change the game to the “points game” if they so choose.

B. The team captain is responsible for posting all scores, greenies, and individual skins.

C. The team captain is responsible for keeping an accurate and complete scorecard for his team players that conforms to PGA handicap rules.

D.  A committee member or a committee designee will use the completed score cards for the day to record the individual scores to the handicap system

E. After completion of play, if a guest’s score is deemed to be grossly inappropriate for his stated index or handicap, the Scratch Game Committee may disallow the player’s score and an appropriate blind draw from the other teams substituted. In order for this to occur, there must be a unanimous vote by the team captains, excluding the team captain of the team who had the disputed player.

 

10.  RULES OF PLAY

A. USGA and local OTGC rules shall apply except as modified below:

1. The one ball rule is not in effect.

2. The embedded ball rule is in effect.

 

11.  SUSPENSION OF PLAY

A. A player may suspend play for his team when lighting has been observed. The team shall proceed to a safe area and note the time of suspended play.

B. Only the team captain may suspend play for rain.

 

12.  PLAYER WITHDRAWAL

A. There are rare instances when a player must withdraw from the Scratch Game after the competition has begun. If this happens, the player must pay $20 into the collection of that day Game pool. The team on which the player is a member must choose one of the following options by notifying the Pro Shop of their choice at the moment the player withdraws:

1. Continue to play with the team that remains without the addition of another player.

2. Drop out of the team game and continue to play for only the individual skins portion of the scratch game; however, each remaining player must also pay $20 into that day Game pool in addition to the $5 for the individual skins.

 

13.  CANCELLATION OF THE SCRATCH GAME

A. The game is cancelled if 50% or more of the teams have suspended play, and this suspension of play exceeds 45 minutes from the time of suspension.  The clock starts once 50% of teams have notified the pro shop they have suspended play.

B. The game is cancelled if a second delay of 50% or more of the teams suspends play and this suspension exceeds 15 minutes. The clock starts once 50% or more of the teams have notified the pro shop they have suspended play.

C. The game is cancelled if a third delay occurs by 50% or more of the teams notifying the pro shop.

D. The game is cancelled if the team captains unanimously agree that the conditions are unlikely to allow resuming of play.

E.  If the game is cancelled for any reason and more than 50% of the teams have completed play, the game will be considered completed.  The teams who did not complete play will be dropped from the field and the game will be settled with those teams who have completed play.  This rule shall apply only if there are 5 or more teams in the field.

 

 

14.  SPCIAL EVENTS

When a Super Scratch game or other special event is organized, the Scratch Game Committee is allowed to modify the above rules.

15.  LAST TEN & BIRDIE INDEX RECORDS

A. The Scratch Game Committee shall maintain a list of all regular players in the Scratch Game and others who play in the game on a semi-regular basis (at the Committee’s discretion).  This list will document the LAST TWENTY scores played in the Scratch Game by each player.

1. If a player is injured or is unable to play in the Scratch Game for a period of 90 days, he may petition the Committee to “erase” his Last Ten scores on the list and begin as if he were a new player.

B. The Scratch Game Committee shall also maintain a “Birdie Index” for all regular players in the Scratch Game and others who play in the game on a semi-regular basis (at the Committee’s discretion).  The Birdie Index shall list the number of birdies each player has attained in his last 20 games.  (Eagles shall count as 2 birdies, double eagles as 3 birdies.)

1. If a player is injured or is unable to play in the Scratch Game for a period of 90 days, he may petition the Committee to “erase” his Birdie Index and begin as if he were a new player.

 

Scratch Game Committee